Dark Souls - Vykoupení 2: Ohniště
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Knights: The First Adventure is a book in the Comics You're the Hero series, which originally combines two popular elements: the comic and the gamebook, a book in which your decisions determine the continuation of the plot. In this comic book, you become one of three young peasant brothers who decide to become knights. But to achieve this, they must pass the test of chivalry. You'll join them...
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
Wolverine has always been among the best at what he does. But what he does is never pretty—it usually involves killing. This time, however, things are even darker. While trying to save a young boy, Wolverine dies... only to be resurrected by the mysterious organization known as the Hand as their obedient killing puppet. He returns to battle—but this time against his former friends. Only now is...
Product detailed description
Ira is devastated by the death of the blacksmith, who sacrificed himself for her in the fight against Ar'vrark the Devourer. Unexpectedly, however, she receives incomprehensible help from a mysterious lone hunter, who appears to be afflicted by a curse as well. But as soon as the flames of the fire revive both Euda and the ghosts from the past of all those present, an attack by a band of Spitters forces the three heroes to leave the fortress that once reliably withstood the onslaught of the Grey Ash. Guided by mysterious dragon runes, they set out for the swamps and the cyclopean ruins of the Sanctuary, where their last hope for redemption mingles with the most painful memories... The fire has been lit! Shadows recede and humanity wavers: the first revelations of truth are already looming in the flames of the second part of this saga set in the official world of DARK SOULS.
Additional parameters
| Category: | RPG, Gamebooks and Books |
|---|---|
| Weight: | 0.4 kg |
| EAN: | 9788076797697 |
| ? 1. Core Game / Expansion: | Book |
| ? 3. Game language: | Czech |
| Typ hry: | Komiks |
| EAN: | 9788076797697 |
This book of perilous maps that can fit in your pocket! This 6x6” book contains 40 lay flat, wipe clean maps of perilous places and features. Perfect to add unexpected encounters to larger maps, or for stand alone random encounters. This little map book allows encounter areas to be added or expanded at a moments notice and removes the need to draw maps pre or mid game. Fully laminated and wipe...
A Warhammer 40,000 OmnibusInquisitor Ravenor and his followers investigate a daemonic conspiracy that stretches across space and time. This is a war that is fought in the shadows, where there will be no respite, and no quarter asked for or given.
Zaklínač: Medvěd a motýl by CREW brings us another story of Geralt of Rivia, who this time finds himself entangled in a strange and unsettling investigation. Encounters with mysterious creatures, clues leading to ancient wrongs, and the blurred line between human and non-human—all of this forms a mosaic of events that draw Geralt deeper into a case where nothing is as it seems. The dark...
Venture into the streets of the oppressive town of Innsmouth and face the horrors lurking around every corner. This interactive gamebook from the Zvol Cthulhu series will draw you right into H. P. Lovecraft’s iconic story—but this time, you’re the one shaping the plot. A dark plunge into a world full of madness and cosmic entities awaits you, where every decision can mean the difference between...
Even though each adventurer has their own purpose for traveling to an unknown land, they stick together until they reach their destination. Will the bond of friendship unite them or will they go their separate ways? Will Yaril find a cure for his dying father? Will the mysterious Tar reveal the intentions he came to the city of endless possibilities with? Will Rynn find a suitable livelihood...
Through improvisation and collaboration, you will craft and narrate the story of the knight’s struggles. You’ll shape and portray the world together and take turns portraying the knight as they explore it. It weaves together collaborative storytelling and procedural generation. Through this system, no two stories will ever be the same.



